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 Hottest Titles from Vault Comics
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BarbaricThe Blue FlameHeathen
Money ShotSera & The Royal StarsSongs for the Dead
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End After End #8

End After End #8


Haven, Part Two Walt wins allies, not by the force of his sword, but perspective and savvy. Even with help, a grand deception prevents him from acquiring the relic piece. Now, Walt may be trapped in the shielded city forever. ...   [click here for more]
Vault Comics  $4.99

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End After End Volume 1

End After End Volume 1


Life is nothing if not a series of endings. School. Jobs. Friendships. Love. Walter Willem's death was fast and unexpected. His was an unremarkable life. So, how is it that his story continues as cannon fodder in an endless war waged against an insatiable darkness hellbent on consuming all of existence? ...   [click here for more]
Vault Comics  $19.99 $8.99

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Engineward #1

Engineward #1


Earth is an ancient myth, long forgotten. Now, the word of the god-like Celestials is absolute, and they rule with brutal efficiency. When Joss, an Engineward, discovers and reactivates the head of an ancient ghoulem, she finds all is not as intended. Her destiny—and that of her world—lies somewhere far beyond the borders of her shantytown. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #10

Engineward #10


Virgo’s plan has been long in the making, but the time of her ascendency is here! Kneel before her! Bow your head in subservience! The Sphere is hers to command! (Oh, and don’t worry about that little uprising business in Shiptown. The Engineward and her cronies will soon be put in their place). Virgo rules supreme! Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99

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Engineward #11

Engineward #11


As the Celestial alliance crumbles, the Engineward leads her people in a devastating siege on the Sphere. But are the people of Shiptown prepared for the grave consequences of such an uprising and the sacrifice that’ll be required to bring peace and prosperity to Hellen? Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99

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Engineward #12

Engineward #12


The time has come. Is this the end, or just a new beginning? As Gemini fractures and Virgo is undone by her own hubris, Joss finds an unlikely ally willing to risk their life for her cause. The Sphere lies in ruins, but a new era is about to dawn. The Oert shall rise again! Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99

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Engineward #2

Engineward #2


Free of the hex that has plagued it, the ghoulem’s head begins to reveal its secrets—but its reawakening does not go unnoticed. Meanwhile, Joss, Ichabod and the others attend the ‘morning ceremony’ of their late friend, where tensions run high, and the Celestials pay a visit to the shantytown to make pronouncements on the water crisis. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #3

Engineward #3


As the Celestials gather to discuss the reactivation of the ancient ghoulem, Virgo and Gemini consider their next move. Meanwhile, Kreek’s consciousness continues to blossom in surprising ways, and Joss gathers a crew for an expedition into the wastelands beyond the shantytown--unaware of the terror that awaits them in the ruins. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #4

Engineward #4


As the Celestials discover the truth about the Terran seed, Libra tries to tip the balance in their favour, and a betrayal in Shiptown puts Gemini on Joss’s trail. Meanwhile, held prisoner in the Atomists’ camp, the ghoulem’s head helps Joss plot an explosive escape—but even success means facing her deepest fears: the shades. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #5

Engineward #5


In the heart of the forest, Joss and the others finally learn the truth about the mysterious alien shades--and in so doing, discover the reality behind Ichabod’s worsening illness. As Gemini brings the fight to Joss--guns blazing--the picture of what happened to the missing people from the shantytown at last becomes clear. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #6

Engineward #6


Still reeling from their battle with Gemini, Joss, Ichabod, and the others finally arrive at their destination, a partially intact fragment of the ancient Arc ship, where they uncover explosive revelations. Meanwhile, Virgo’s conspiracy continues, and Marl returns to the shanty town to discover it’s now under the terrifying rule of Sagittarius. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #7

Engineward #7


Conspiracy! Blackmail! Murder! As the Celestial infighting continues, Joss and the others traverse an increasingly dangerous landscape in search of the Terran Seed, only to encounter a dark truth at the heart of an ancient Shade city. Meanwhile, Nypan and Marl plot rebellion...if they can survive the fallout of the Celestial’s machinations. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #8

Engineward #8


As Aquarius launches an investigation into the Celestial murder, Shiptown is brought under fierce Celestial Law, and the allegiances between the gods begin to fray. Meanwhile, Joss locates a fragment of the Oert and learns the terrible truth about what it will cost to remake the world—and the painful reality of what really happened to her father. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward #9

Engineward #9


As Joss fights to save Kreek, dangerous fauna begins to circle the fragment of Oert. Meanwhile, Gemini returns triumphant to the Sphere, but all is not well between their two halves. Artemis makes a new friend in the direst of circumstances, and Aquarius’s investigation sheds new light on the unsolved deicide. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Engineward: The Complete Series

Engineward: The Complete Series


A post-apocalyptic, zodiac-inspired science fiction mystery with a take-no-prisoners female lead who blazes a trail to correct the past. EARTH IS AN ANCIENT MYTH Earth is long forgotten. Now, the word of the god-like Celestials is absolute, and they rule with brutal efficiency. When Joss, an Engineward, discovers and reactivates the head of an ancient ghoulem, she finds all is not as intended. Her...   [click here for more]
Vault Comics  $19.99 $9.99

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Failsafe

Failsafe


When he executed the last nanotech-enhanced super soldier, John Ravane thought that was the end of the haywire Insurgence Program. Ten years later, in the wake of social unrest, its true legacy is revealed. As sleeper agents scattered throughout the country activate, Ravane must stand between a government he cannot trust and the soldiers he once hunted. Originally published in single magazine...   [click here for more]
Vault Comics  $7.99

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Failsafe #1

Failsafe #1


When he executed the last nanotech-enhanced super soldier, John Ravane thought that was the end of the haywire Insurgence Program. Ten years later, in the wake of social unrest, its true legacy is revealed. As sleeper agents scattered throughout the country activate, Ravane must stand between a government he cannot trust and the soldiers he once hunted. Intended for readers 15+ ...   [click here for more]
Vault Comics   FREE 

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Failsafe #2

Failsafe #2


Forced out of exile, legendary insurgent hunter John Ravane meets the team assigned to help him eliminate a new breed of super soldier. Facing down the truth, Ravane struggles to embrace his mission, leaving a contingent of escaped insurgents the perfect opportunity to launch a raid on their command center. Are Ravane and his team ready for the onslaught? Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Failsafe #3

Failsafe #3


As John Ravane recovers from the attack on Insurgent Command, and President Chong tries to contain the ensuing turmoil, thousands of sleeper soldiers launch a hostile takeover of Manhattan. While the motives behind the violent occupation remain unclear, Insurgent Affairs expert Cindy Ford does uncover the truth behind the kidnapping of Ravane’s daughter. Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Failsafe #4

Failsafe #4


John Ravane must take his elite commandos into the heart of occupied Manhattan to rescue the most powerful political leaders on Earth and locate the deadly Tenth Plague device. But when Ravane learns where his daughter is being held, it’s up to Cindy to keep the mission from going off the rails. Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Failsafe #5

Failsafe #5


All out war reaches Manhattan as Cindy Ford attempts a rescue mission and John Ravane squares off with the leader of the Insurgents. When President Chong’s secret machinations are brought to light, Ravane will have to make a choice—one that could mean no one is left standing. Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Fearscape #1

Fearscape #1


The Fearscape is a world beyond our own, populated by manifestations of our worst fears. Once per generation, The Muse travels to Earth, discovers our greatest Storyteller, and takes them with her to the Fearscape to battle these fear-creatures on our behalf. All has been well for eons, until The Muse encounters Henry Henry—a plagiarist with delusions of literary grandeur. Mistaking him for our greatest...   [click here for more]
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Fearscape #2

Fearscape #2


Heroic plagiarist Henry Henry faces his first trial in the Fearscape! Within The Weeping Castle, home to The Children of Prometheus, Henry Henry encounters wondrous and fanciful creatures—including The First Fear. With courage and calm, he endures the heart of darkness, refusing the easy temptation of light. No Legs can outrun—no Mind can outwit—no Heart can outlove our hero. Intended for...   [click here for more]
Vault Comics  $1.99

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Fearscape #3

Fearscape #3


Heroic plagiarist Henry Henry faces his first trial in the Fearscape! Within The Weeping Castle, home to The Children of Prometheus, Henry Henry encounters wondrous and fanciful creatures—including The First Fear. With courage and calm, he endures the heart of darkness, refusing the easy temptation of light. No Legs can outrun—no Mind can outwit—no Heart can outlove our hero. Intended for...   [click here for more]
Vault Comics  $1.99

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Fearscape #4

Fearscape #4


After the tragic events of the third issue, the villainous Henry Henry finds himself—No! The advertising copy provided here by the publisher will not do! The events of our third chapter (please refrain from calling them issues) are hardly tragic. Our brave hero bested two villains, yet his reward is to be libeled against in marketing copy? -HH Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Fearscape #5

Fearscape #5


In the final issue of Fearscape, Henry Henry shows his true colours as he—I promised myself I would not interject again, but alas I must: "True colours"?! Really?! I appreciate it is only marketing copy, but must the closing chapter of my opus be marred with such overwrought cliche? At least pretend to care. -HH Intended for readers 15+ ...   [click here for more]
Vault Comics  $1.99

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Fearscape Volume 1

Fearscape Volume 1


The Fearscape is a world beyond our own, populated by manifestations of our worst fears. Once per generation, The Muse travels to Earth, discovers our greatest Storyteller, and takes them with her to the Fearscape to battle these fear-creatures on our behalf. All has been well for eons, until The Muse encounters Henry Henry—a plagiarist with delusions of literary grandeur. Mistaking him for our greatest...   [click here for more]
Vault Comics  $9.99

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Fearscape Volume 2: A Dark Interlude

Fearscape Volume 2: A Dark Interlude


"After the stunning success of Fearscape, comes A Dark Interlude, the story of-No! The only offence to literature greater than the loathsome synopsis is the sequel. I will not stand idle while some poor excuse for an editor mangles and confuses my story, which is intact, perfect, and concluded, with this derivative drivel. Mark my words, this nonsense has nothing to do with my tale. I am not in it....   [click here for more]
Vault Comics  $17.99

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Finger Guns #1

Finger Guns #1


Two troubled teenagers discover they can manipulate emotions by firing Finger Guns. There will be laughs. There will be tears. There will be uncomfortable teen feelings and angst. Oh yeah... and chaos. So much chaos. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Finger Guns #2

Finger Guns #2


The darker side of home life has Sadie pushing Wes to help discover more about their powers. The true discovery ends up being a friendship built—in no small part—around Bryan Adams sing-a-longs and a dog named Chester. If only the good days could stop the bad. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Finger Guns #3

Finger Guns #3


“What in the world can make a brown-eyed girl turn blue?” Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Finger Guns #4

Finger Guns #4


A field trip will see Wes and Sadie's friendship tested to the BREAKING point! Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Finger Guns #5

Finger Guns #5


The people we love most leave the deepest scars. Intended for readers 12+ ...   [click here for more]
Vault Comics  $3.99 $1.99

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Finger Guns Volume 1

Finger Guns Volume 1


Two troubled teenagers discover they can manipulate emotions by firing finger guns. There will be laughs. There will be tears. There will be uncomfortable teen feelings and angst. Oh yeah... and chaos. So much chaos. Collects Finger Guns #1-5. Intended for readers 12+ ...   [click here for more]
Vault Comics  $8.99

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Fissure #1

Fissure #1


El Sueño, Texas was a single street town withering under the shadow of the Mexico—U.S. Barrier. Then the pavement split, and a massive crack spread from one end to the other, rapidly swallowing El Sueño whole. Young couple Avery Lee Olmos and Hark Wright fight to escape the mysterious sinkhole and the malevolent force that beckons from its depths. ...   [click here for more]
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Fissure #2

Fissure #2


El Sueño, Texas is a town divided, split in two by a massive crack that appeared without warning. Only teenager Avery Lee Olmos knows that something hungry lurks within the fissure, devouring the town alive. Pregnant, frightened, alone, she must find a way to convince the remaining townsfolk to shine a light into the darkness. ...   [click here for more]
Vault Comics  $1.99

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Fissure #3

Fissure #3


The fissure has swallowed its final victims. Lost beneath the ruins of their town, Avery Lee Olmos and Hark Wright stare blindly into the abyss. If they are to escape, El Sueño's only survivors must venture deeper into the darkness. Little do they know something huge and insatiable lurks in the depths, staring right back. ...   [click here for more]
Vault Comics  $1.99

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Fissure #4

Fissure #4


Avery Lee Olmos and Hark Wright have ventured deep into the fissure beneath El Sueño, and discovered a darkness teeming with unimaginable terrors. Bound together in their struggle for survival, they scramble desperately toward daylight, in this explosive final issue. ...   [click here for more]
Vault Comics  $3.99

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Fissure Volume 1

Fissure Volume 1


El Sueño, Texas was a single street town withering under the shadow of the Mexico—U.S. Barrier. Then the pavement split, and a massive crack spread from one end to the other, rapidly swallowing El Sueño whole. Young couple Avery Lee Olmos and Hark Wright fight to escape the mysterious sinkhole and the malevolent force that beckons from its depths. Intended for readers 15+ Collects Fissure #1-4....   [click here for more]
Vault Comics  $7.99

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Fox and Hare #1

Fox and Hare #1


When black market coder Aurora Yi uncovers top secret data that has tapped into the past lives of the citizens of Mazu Bay, her world is turned upside down. The mega corporation Synastry Designs wants its data back and is hot on her trail. Aurora has no choice but to turn to the Fox and the Hare, the most feared mercenaries in the city, for protection. ...   [click here for more]
Vault Comics  $4.99

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Fox and Hare #2

Fox and Hare #2


With their differences behind them, the Fox, the Hare, and Aurora set out to crack the encrypted data they stole from Synastry Designs, but a new threat arrives in Mazu Bay. Prime Minister Moorhouse unveils the Knights of Mazu, his new private army. The local mercenaries are nervous and raring for a fight. The Knights of Mazu are armed to the teeth and moving in. Can the Fox and the Hare diffuse...   [click here for more]
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Friendo #1

Friendo #1


Leo wasn’t allowed toys as a kid, but now that he’s all grown up he’s going to take yours. He used to play by the rules, but then governments and corporations set fire to the rules and still expected him to behave. He probably would have if it hadn’t been for his new friend Jerry. See, Jerry isn’t human; he’s a personalised marketing VR… and he’s malfunctioning. Unhinged ultraviolence...   [click here for more]
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Friendo #2

Friendo #2


Leo’s having one of *those* days. He’s been ditched by his friends, mugged at knifepoint, and electrocuted. He has something to say about all this, but the only cat prepared to listen is his virtual reality marketing pal, Jerry. Ordinarily that wouldn’t be a problem, but Jerry’s mental health hasn’t been too hot since his circuits got fried. But hey, what could go wrong? Intended for...   [click here for more]
Vault Comics  $1.99

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Friendo #3

Friendo #3


It's time to request a clean-up on aisle seven as Leo and Jerry’s attempt to rob a hypermarket goes stomach-churningly wrong. Luckily, a mysterious corporate benefactor is on hand to help them with a new mission and an offer they can’t refuse. Meanwhile, the owner of the hypermarket chain is in no mood to put up with Leo and Jerry’s antics. Enter ‘Zajíc the Cremator’, a brutal assassin with...   [click here for more]
Vault Comics  $1.99

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Friendo #4

Friendo #4


Thanks to an obscure piece of legislation, Jerry and Leo are now above the law. As they rob big-box stores up and down the west coast with The Manufacturer’s blessing, their violent exploits are also being livestreamed to millions of disaffected consumers who’ve been told ‘no’ one too many times. However, just as they’re beginning to tire of their new status as folk heroes their final heist...   [click here for more]
Vault Comics  $1.99

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Friendo #5

Friendo #5


The epic conclusion! Having barely survived their confrontation with the unstoppable Zajíček the Cremator—who remains determined to leave their $#!t in ruins—Jerry and Leo are off-camera and off-the-grid. But where to go now that Leo’s stolen pretty much everything he ever wanted? Only one item remains: the Action Joe™ action figure Leo lost as a kid. An epic showdown in the desert ensues,...   [click here for more]
Vault Comics  $1.99

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Friendo Volume 1

Friendo Volume 1


Leo didn't have much as a kid. But now he has his best friend, Jerry, who wants Leo to have all his heart's desires, no matter what it takes. Except Jerry isn't real. He's augmented reality marketing software, and he's completely insane. MEET JERRY. YOUR NEW PERSONALIZED VR MARKETING BUDDY. HE WANTS YOU TO SPEND...STEAL...KILL TO GET WHAT YOU WANT. Leo wasn’t allowed toys as a kid, but now that...   [click here for more]
Vault Comics  $9.99

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Ghoster Heights

Ghoster Heights


Eight-year-old Ona has lost just about everything: her home, her possessions, her mother, and almost her life. When she and her father move into her Baba's apartment complex after these traumatic events, they're hoping for a clean start. But a mysterious specter follows her, and Ona befriends the ghost she discovers haunting the boiler room. When her new friendship starts allowing her to see other...   [click here for more]
Vault Comics  $12.99 $6.99

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Giga #1

Giga #1


Nobody knows why the skyscraper-sized mechs known as ‘Giga’ fought their bitter, centuries’ long war. All they know is that when the fighting finally stopped, the dormant Giga became humanity’s new habitat and new gods in one. When disgraced engineer Evan Calhoun finds an apparently murdered Giga, his society and the fascistic tech-centered religious order that controls it are rapidly thrown...   [click here for more]
Vault Comics  $3.99

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Giga #2

Giga #2


Evan should never have gone back to the dead Giga, but he did, and now he’s a murder suspect. Meanwhile, Legs is deteriorating at an alarming rate. The Red King--the oldest and largest of the Giga--is revealed, prophesied to unleash hell on a world whose sins the great mech took into itself centuries earlier. As an old friend of Evan’s returns, he devises a desperate plan to locate the dead Giga’s...   [click here for more]
Vault Comics  $3.99

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